Installing and Unity

Before you dive into the world of, you'll need to set up your development environment correctly. Here's a step-by-step guide to get you started:

1. Install Unity

If you haven't already, install Unity on your computer. Unity offers both free and licensed versions, depending on your use case. Check Unity's official website here to determine which version suits your needs. We recommend using Unity 2022 LTS for the best compatibility.

This Youtube tutorial explains the first steps with Unity and

Our new releases is always based on the latest Unity Long Term stable release. Our main version number (e.g. 2022) always corresponds to the Unity version number. For example to riun 2022.09 you need Unity 2022.03 LTS.

We highly recommend installing Unity Hub, a tool that simplifies managing multiple projects and Unity installations. You can download Unity Hub from Unity's official download pages.

3. Create a New Project

Launch Unity and create a new empty project by selecting "New." Choose a location on your computer to store your project files and give your project a name. Then, click "Create Project."

When prompted to choose a template, select the standard 3D template. This will form the foundation of your project:

5. Ensure .Net Framework and Mono are Enabled

y default, Unity should have .Net Framework and Mono enabled. However, in some cases, especially when integrating into an older project, this setting might be incorrect. To confirm or change this setting:

  • Go to Player Settings by selecting "Build Settings" > "Player Settings."

  • Under "Configuration," change the Scripting Runtime Version to ".NET Framework."

For the scripting backend, it's recommended to start with Mono rather than IL2CPP, as Mono typically compiles much faster.

6. Acquire

Go to the Unity Asset Store and purchase the version of that suits your needs, whether it's Lite or Professional.

7. Import

You can import directly from the Unity Asset Store or manually download the asset. To install it manually, follow these steps:

  • From the main menu, go to "Assets" > "Import Package" > "Custom Package..."

  • A new window will appear, displaying the contents of the package. Select "All" and click "Import."

This will show a new window with all the package contents:

Please select All and Import.

8. Verify Installation

After importing the package, check for the following:

  • You should see an additional "realvirtual" folder (previously "game4automation" before 2022) in your project structure.

  • A new "realvirtual" menu should be available in the main menu bar.

9. Set Standard Settings

Usually, standard settings are applied automatically after a fresh installation or update of However, if you encounter compile errors in the console window, it may be due to conflicts between your existing project assets and

In such cases:

  • Address the compile errors first to ensure there are none remaining.

  • Once errors are resolved, apply the standard settings by selecting "realvirtual" > "Apply Standard Settings" from the main menu.

Applying standard settings will configure:

  • Standard layer naming (for physics).

  • Standard physics collision matrix.

  • Standard light settings.

Congratulations! You've now completed the installation process and are ready to explore the Demomodel outlined in the documentation.

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