# HMI Value

HMI Value is displaying values (PLCOutputFloats or PLCOutputInts) for example the number of produced parts, axis positions or temperatures.

<figure><img src="/files/ras0ljqhHE9Wj7gwV0ot" alt=""><figcaption><p>Example HMI-Value moving with the tracked object.</p></figcaption></figure>

## Properties

<div align="left"><figure><img src="/files/hDI6RtZIdgp74dtafh4K" alt=""><figcaption></figcaption></figure></div>

* `Title`: short describtion or name of the value
* `Title Font Size` : font size of the title
* `Display Unit` : true do display a unit right next to the value
* `Unit`: user defined unit string
* `Unit Font Size` : font size of the unit
* `Value Font Size`: font size of the value
* `Format` : number format
* `Follow Camera:` the orientation of the panel is always directed to the camera (only relevant if the canvas uses the render mode "Worldspace")
* `ObjectTracking`: boolean wether the value object is placed next to a game object within the scene or not
* `TrackedObject`: game object within the scene which position is used to place the HMI value information
* `Offset` : Offset position to the object in up direction.
* `SignalInt`: Connected PLCOutputInt Signal
* `SignalFloat` : Connected PLCOutputFloat Signal


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