# Sensors

Components for detecting objects, measuring positions, and providing feedback in automation systems.

## Available Components

* [**Sensor**](/components-and-scripts/sensors/sensor.md) - Primary proximity sensor for detecting MUs and objects with configurable detection zones
* [**Measure**](/components-and-scripts/sensors/measure.md) - Position and distance measurement sensor for precise object positioning
* [**MeasureRaycast**](/components-and-scripts/sensors/measureraycast.md) - Raycast-based distance measurement for precise range detection

## Key Features

* **PLC Integration**: Direct connection with PLCOutputBool and PLCOutputFloat signals
* **Visual Feedback**: Editor gizmos and runtime visualization of detection zones
* **Configurable Detection**: Adjustable zones, timing delays, and object filtering
* **Logic Integration**: Works with Logic Steps and Behavior Graph systems

## See Also

* [Logic Steps](/components-and-scripts/defining-logic/logicsteps.md) - Automation sequences using sensor inputs
* [Interfaces](https://github.com/game4automation/doc/blob/doc/components-and-scripts/interfaces/README.md) - PLC communication for sensor data


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