Changing MUs
Components for dynamically modifying MU (Movable Unit) appearance, materials, and behavior during simulation.
Available Components
Visual Modifications
PartChanger - Changes the visual appearance of MUs by switching between predefined appearances
MUSwitcher - Controls visibility of grouped GameObjects within MUs based on sensor detection
MaterialChanger - Dynamically changes materials on MU components
Processing Operations
Cutter - Simulates cutting operations on MUs with visual feedback
Key Features
Sensor Integration: Changes triggered by sensor detection events
PLC Integration: Control via PLCInputBool signals for industrial automation
Visual Feedback: Real-time appearance changes during simulation
Logic Integration: Works with Logic Steps and automation sequences
See Also
MU (Movable Unit) - Base MU functionality
Sensors - Sensor components for triggering changes
Logic Steps - Automation logic integration
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