Components for dynamically modifying MU (Movable Unit) appearance, materials, and behavior during simulation.
PartChanger - Changes the visual appearance of MUs by switching between predefined appearances
MUSwitcher - Controls visibility of grouped GameObjects within MUs based on sensor detection
MaterialChanger - Dynamically changes materials on MU components
Cutter - Simulates cutting operations on MUs with visual feedback
Sensor Integration: Changes triggered by sensor detection events
PLC Integration: Control via PLCInputBool signals for industrial automation
Visual Feedback: Real-time appearance changes during simulation
Logic Integration: Works with Logic Steps and automation sequences
MU (Movable Unit) - Base MU functionality
Sensors - Sensor components for triggering changes
Logic Steps - Automation logic integration
Last updated 5 months ago