> For the complete documentation index, see [llms.txt](https://doc.realvirtual.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.realvirtual.io/advanced-topics/supported-platforms.md).

# Supported Platforms

A Unity project can be compiled to different destination platforms like Android, Windows, IOs, WebGL and so on.

Please check Section [Publishing the Digital Twin](/basics/publishing-the-digital-twin.md)about changing your destination platform.

Because realvirtual.io includes some very special interfaces to automation systems, not every platform is supporting all automation interfaces and you might need to delete some things which can’t be compiled to a certain destination platform. On this page you will get an overview on the possibilities and limitations.

### Known platform limitations

The following table lists all currently known limitations.

You need to remove the folder if “needs to be removed” is listed in the table. You can remove the folder if “not working” is listed in the table.

| Function                     | Folder                                                   | Windows          | Android            | iOS                 | UWP                 | WebGL               |
| ---------------------------- | -------------------------------------------------------- | ---------------- | ------------------ | ------------------- | ------------------- | ------------------- |
| **ZIP Tool**                 | game4automation/Tools/ZIP                                | works            | not working        | not working         | needs to be removed | not working         |
| **CADLink**                  | Assets/game4automation/CADLink                           | works (Step/3MF) | only 3MF           | only 3MF            | needs to be removed | needs to be removed |
| **Parts4CAD**                | Assets/game4automation/parts4cad                         | works            | not working        | not working         | needs to be removed | needs to be removed |
| **Simit Interface**          | Assets/game4automation/private/Interfaces/SharedMemory   | works            | not working        | not working         | works               | needs to be removed |
| **OPCUA Interface**          | Assets/game4automation/private/Interfaces/OPCUA4Unity    | works            | only mono compiled | needs to be removed | needs to be removed | needs to be removed |
| **TwinCAT Interface**        | Assets/game4automation/private/Interfaces/TwinCAT        | works            | not working        | not working         | not working         | needs to be removed |
| **Simulink Interface**       | Assets/game4automation/private/Interfaces/Simulink       | works            | not working        | not working         | not working         | needs to be removed |
| **S7-TCPIP Interface**       | Assets/game4automation/private/Interfaces/S7TCPIP        | works            | works              | works               | works               | needs to be removed |
| **PLCSimAdvanced Interface** | Assets/game4automation/private/Interfaces/PLCSimAdvanced | works            | not working        | not working         | not working         | needs to be removed |
| **Modbus Interface**         | Assets/game4automation/private/Interfaces/Modbus         | works            | works              | works               | works               | needs to be removed |
| **FMI Interface**            | Assets/game4automation/private/Interfaces/FMI            | works            | not working        | not working         | needs to be removed | needs to be removed |
| **TwinCAT HMI Interface**    | Assets/game4automation/private/Interfaces/TwinCATHMI     | works            | works              | works               | works               | works               |
| **RobotIK**                  | Assets/game4automation/Professional/RobotIK              | works (Mono)     | works (Mono)       | not working         | not working         | needs to be removed |

##


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