Welcome to the realvirtual.io documentation
realvirtual.io is a framework for Automation Concept Design, Simulation, Virtual Commissioning and 3D HMI based on Unity.
With realvirtual.io you can build models like this:
Simulation model (WebGL Build) of a small cell based on realvirtual.io
You are using the full flexibility and performance of Unity. This gives you the opportunity to add additional functionality, get additional 3D components on the Unity Asset store and to build your model to a lot of different destination platforms like Window, Linux, MacOS, IOs, Web GL or Android.
To get started please follow these steps:
This is also a place where you could share your assets to the realvirtual.io users community.
If you need help, detect a bug or if you have a request please use our support forum. If you use a public forum message others can learn alongside you, the forum is found here: https://game4automation.userecho.com/
There is an enormous amount of information including tutorials and videos on the Internet for game development with Unity. In most cases you will always find a solution for your specific problem from their very active developer community. We highly recommend checking these resources first, if you decide to look under the realvirtual.io engine hood, and study the Scenes in more detail.
© 2022 in2Sight GmbH https://realvirtual.io - All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including printing, saving, photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher.