Setup Guide
Last updated
Last updated
This guide will help you through the basic setup process for your XR (Extended Reality) system, including Virtual Reality (VR) and Augmented Reality (AR) components. Follow the steps below to ensure a successful installation.
Requirements for VR Modules
Ensure that you have a Meta Quest 2 or 3 headset. These are currently among the most popular and widely supported VR headsets for both gaming and professional applications.
Requirements for AR Modules
Ensure that you have a Meta Quest 3 headset. It is currently among the most popular and widely supported VR headsets for both gaming and professional applications.
To deploy applications to your Meta Quest 3, it is essential to have a Meta Developer Account. Follow these steps to set up your account and ensure proper permissions for deploying Unity applications.
Account Creation or Login:
Visit to create a new account or log in to an existing one.
Account Configuration on Meta Quest 3:
Add your developer account to the Meta Quest 3 device.
Ensure that the account possesses admin privileges, particularly for Unity app uploads.
Developer Mode needs to be activated on your Meta Quest 3 to enable development features and app deployment. The Meta Quest mobile app is required for this process.
Meta Quest App Installation:
Install the Meta Quest App on your mobile phone from the respective app store.
Activate Developer Mode:
Follow the detailed instructions provided here to activate Developer Mode on your Meta Quest 3 via the Meta Quest App.
The Meta Quest Developer Hub is a crucial tool for managing your development workflow, including app deployment and performance monitoring.
Device Connection:
Connect your Meta Quest 3 to your PC using a compatible USB cable.
Software Installation:
For adb (Android Debug Bridge) debugging on Windows, the Google USB Driver is required. This driver facilitates the connection and communication between your Meta Quest 3 and the PC.
Driver Download and Installation:
Follow the installation instructions provided on the website.
Unity Hub: Use UnityHub to add Android build support to your specific Unity version.
Make sure your project is configuredto build for android. Navigate to File > Build Settings and switch to the android platform.
Download and install the Meta Quest Developer Hub from .
Download the Google USB Driver from .
For Meta Quest XR and AR, use the URP. Our XR and AR examples are URP-based. Switch to URP via realvirtual > RenderPipeline > Switch to Universal Render Pipeline (URP)
in the main menu. Find more on render pipelines in the documentation.
Once your Setup is complete your projectis ready to use the and the .
Import the .unitypackage file to your Assets folder and make sure to select all the required content. You will be asked to install package dependencies. Press Install/Upgrade and in the importer window make sure to select all the required content.
Once all the Assets are imported, restart the editor. The editor should prompt you to restart a second time in order to initialize the Meta XR SDK.