# Group Manager

The `GroupManager` system enables the management of visual groups within the PlayMode. It facilitates showing, hiding, and toggling visibility of game objects and meshes based on predefined group settings. The `GroupManager` is part of the realvirtual prefab.

<figure><img src="https://260262196-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpYxFg97YnJX96UzNNTSd%2Fuploads%2Fgit-blob-bafe30ef5f2ab4ac0c10b1f139de4fbf99c32990%2FGroupManager.png?alt=media" alt=""><figcaption></figcaption></figure>

Under the "Visible Groups" section, you can configure settings for each group to be available in PlayMode. The parameters are:

* Group Name: Select a group from the dropdown, which lists all scene groups.
* Disable Game Object On Hide: Choose whether to disable the GameObject when the group is hidden.
* Disable Mesh On Hide: Choose whether to disable the mesh renderer when the group is hidden.
* Inactive On Start: Specify if the group should be hidden at the start of the application.

### Group Window in PlayMode

During PlayMode the GroupWindow open by clicking on the GroupWindow Button in the main toolbar.

<div align="left"><figure><img src="https://260262196-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpYxFg97YnJX96UzNNTSd%2Fuploads%2Fgit-blob-5b3784b8baa894ac802fcd6c8f9eebf2d2618d92%2FGroupWindowPlayMode.png?alt=media" alt=""><figcaption></figcaption></figure></div>

Each selectable group is listed. Groups with GameObjects disabled on hide are marked with a circle icon, while those using the mesh renderer are marked with an eye icon.
