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  1. Basics
  2. Runtime UI

Group Manager

Set visibility options of groups during Play Mode

PreviousRuntime UINextDebug Console

Last updated 18 days ago

The GroupManager system enables the management of visual groups within the PlayMode. It facilitates showing, hiding, and toggling visibility of game objects and meshes based on predefined group settings. The GroupManager is part of the realvirtual prefab.

Under the "Visible Groups" section, you can configure settings for each group to be available in PlayMode. The parameters are:

  • Group Name: Select a group from the dropdown, which lists all scene groups.

  • Disable Game Object On Hide: Choose whether to disable the GameObject when the group is hidden.

  • Disable Mesh On Hide: Choose whether to disable the mesh renderer when the group is hidden.

  • Inactive On Start: Specify if the group should be hidden at the start of the application.

Group Window in PlayMode

During PlayMode the GroupWindow open by clicking on the GroupWindow Button in the main toolbar.

Each selectable group is listed. Groups with GameObjects disabled on hide are marked with a circle icon, while those using the mesh renderer are marked with an eye icon.