Tooltip (Pro)
Disppaying tooltips in the scene.
Last updated
Disppaying tooltips in the scene.
Last updated
This feature is only available in realvirtual.io Professional
The RuntimeTooltip system allows you to display contextual tooltips in your simulation, helping users understand the function or content of scene objects at runtime.
Works with any 3D object in the scene
Fully supports TextMeshPro rich text (bold, color, line breaks)
Dynamically displayed on hover or selection
Easy to integrate via prefab
1. Tooltip Controller (Scene-Level)
You must add the Tooltip Controller to your scene. This controller handles the positioning and display of all tooltips.
📦 Prefab:
Assets/realvirtual/Professional/SceneSelection/TooltipController.prefab
Drag and drop this prefab into your scene to enable the tooltip system.
2. RuntimeTooltip Script (Object-Level)
Attach the RuntimeTooltip
script to any GameObject you want to annotate with a tooltip.
Steps:
Select the target GameObject (e.g., a cabinet).
Add the component: Runtime Tooltip (Script)
Enter your tooltip text in the Text field using TextMeshPro for formatting if needed.
Example: