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  1. Components & Scripts
  2. Changing MUs

PartChanger

PreviousMaterialChangerNextCutter

Last updated 18 days ago

The PartChanger is able to change the visual appearance of a part on certain events. For doing this all child components under the object with the script attached to are getting replaced by a new part. The new part should always be a Prefab which is saved somewhere in the project.

You can find a Demo scene for the PartChanger under Assets/realvirtual/Scenes/DemoChangeMU.unity

The part changer can change the visual appearance of the component where the part changer is attached to (Change this part option) or to change the visual appearance of an which is detected by a Sensor (Change On Sensor option)

Configuration of the PartChanger

Change detected MU on Sensor

Change this part

Is changing the appearance of the object where the PartChanger script is attached to. This means that the part changer needs to be attached to an MU.

Conditions

You can select a condition when the Part should be changed.

Condition Sensor Is Touched

Condition Part Number Is Changing

When enabled, this property changes the visual appearance of the part whenever the PartNumber value changes. This is useful for dynamically updating the appearance based on external triggers, such as updates from a PLC or other logic controllers.

Condition PLC Signal Change

If enabled, this property changes the part's visual appearance when the corresponding PLC signal (PLCChangePartNow) changes. This is especially useful when integrating with PLC systems to trigger a part change based on automation logic. The part will be updated each time the signal changes its state.

Signals

You can connect two PLC Signals. One for starting the visual change and one for selecting a new part number.

You need to set a Part Number in the Part changer. This is the number, starting from 0, in the list of available Appearances. The list of available Appearances can be on the or on the PartChanger itself if no MU is changed.

Is changing the appearance of which are entering the defined sensor.

This property allows the visual appearance of a part to change when a sensor detects a part. If set to true, the part will change as soon as the sensor touches an .

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