> For the complete documentation index, see [llms.txt](https://doc.realvirtual.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.realvirtual.io/components-and-scripts/scene-interaction/hmi-components-pro/hmi-switch.md).

# HMI Switch (Deprecated)

{% hint style="danger" %}
**Deprecated — no realvirtual WEB equivalent.** This interactive Unity uGUI control is deprecated. It is **not exported to realvirtual WEB** and has no direct counterpart there — the browser-based 3D-HMI does not use authored slider / switch / button / dropdown widgets. Instead, [**realvirtual WEB**](/extensions/realvirtual-web.md) builds operator HMIs from its own components and plugin system (WebSensor, WebError, KPI and message panels, and the React overlay layer). Writing signals from the browser is handled by the connect/debug tools, not by authored control widgets.
{% endhint %}

The HMI Switch works as toggle switching the connected Signal status between true and false. To use it with the render mode "Worldspace" you need the HMI-PanelWorldSpace as parent.

<div align="left"><figure><img src="/files/3RQrC9bNJJ6Wwp50sFNW" alt=""><figcaption><p>Switches are used to start and stop<br>the can conveyor and the gantry.</p></figcaption></figure></div>

## Properties

<div align="left"><figure><img src="/files/AzeSTefVzpddHipk2YWI" alt=""><figcaption></figcaption></figure></div>

* `ColorOn` : color in case of Signal status true
* `SignalOn` : PLCInputBool signal connected to the Button
* `SignalInit` : PLCOutputBool signal for the value of the Switch when the application starts
* `Text`: Button text
* `Text Size` : font size
* `IsOn` : read only for the current state of the switch


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