Material Window (Pro)
Improve work with imported CAD-data
The Material Window makes it easy to assign materials to selected objects and includes integrated duplicate detection to identify identical meshes in your scene for performance optimization.

Opening the material window
To open the material window please select: realvirtual/MaterialWindow (Pro).
Choose a material palette
To select a palette, simply click on the current material list. If you want to create your own material, click on "New material set". This creates an asset called: "MaterialPalet" in the Assets folder and displays its parameters in the Inspector. You can then create your material list.
Duplicate Detection
When you select an object in the scene hierarchy, the Material Window automatically detects identical meshes:
Selection Header
Selected Object Name – Displays the name of the currently selected GameObject
Duplicate Count – Shows "Found X identical copies" if duplicates are detected
Identical Meshes Indicator
Identical (X) Button (green) – Appears on the right side of each material row
Click to Open Duplicate Finder – Opens the full Duplicate Finder window for detailed analysis
Real-time Detection – Updates automatically when selecting different objects
This integrated duplicate detection helps you quickly identify optimization opportunities while working with materials, making it easy to find and consolidate identical geometries in your scene.
Select and set materials
The material window contains a palette of materials with the following actions:
Apply – Assigns the material to the currently selected object
Apply All – Assigns the material to all objects in the current selection
Identical (X) – Opens Duplicate Finder for the material's associated meshes (when duplicates exist)
See Also
Duplicate Finder - Full duplicate detection tool with scene visualization
Model Checker - Scene validation and optimization tool
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