Mesh Optimizer
The Mesh Optimizer is only included in Professional Version
Last updated
The Mesh Optimizer is only included in Professional Version
Last updated
When importing CAD data, even with low import quality settings, a significant number of polygons can be present, resulting in unnecessary level of detail in certain areas. To address this, the Mesh Optimizer can be utilized to optimize the imported meshes without altering their individual characteristics.
To access the Mesh Optimizer, navigate to the game4automation main menu and select "Mesh Optimizer." Open the tool and choose the mesh that requires optimization. Adjust the desired quality level using the "Quality" slider. It is advisable to test the settings using the "Optimize" button before proceeding. Once satisfied, save the optimized mesh by selecting "Finalize Mesh." At this point, only the optimized mesh will be available in the scene. The optimization process offers the following adjustable parameters:
attribute | function |
---|---|
Loss less | simplifies the mesh without losing too much quality. Definied quality won't be taken into consideration. |
Quality | simplifies the mesh to the set quality |
Enable SmartLink | If smart linking is enabled, it means that when two edges of triangles in a mesh are not directly connected through mesh indices, but are located at the same 3D position, a process called smart linking can identify and connect these edges to avoid creating holes in the mesh. Enabling smart linking increases the computational cost of the simplification process, but it is generally recommended for most meshes. |
Preserve BorderEdges | If preserving border edges is desired, it means that edges that are not shared by two triangles (essentially the outer edges of the mesh) should be kept intact during the simplification process. Enabling this feature prevents the simplification algorithm from modifying these edges. However, preserving border edges may lead to suboptimal mesh simplification results and could potentially introduce holes or strange artifacts along the borders. It is generally recommended to prioritize enabling smart linking instead of preserving border edges. |
Preserve UV SeamEdges | If preserving UV seam edges is desired, it means that edges that have differences in their UV coordinates and are connected through smart linking should be kept intact during the simplification process. Enabling this feature prevents the simplification algorithm from modifying these edges. While it may result in suboptimal mesh simplification, preserving UV seam edges can help prevent issues related to UV seams and improve the visual quality of the result. It is important to note that this feature only works when smart linking is enabled. |
Preserve UV FoldoverEdges | If preserving UV foldover edges is desired, it means that edges with identical UV coordinates that are connected through smart linking should be kept intact during the simplification process. Enabling this feature prevents the simplification algorithm from modifying these edges. While it may result in suboptimal mesh simplification, preserving UV foldover edges can help prevent issues related to UV seams and improve the visual quality of the result. It is important to note that this feature only works when smart linking is enabled. |
Agressivness | The agressiveness of the mesh simplification. You could experiment with this value if you find your simplification being very ineffective. |