Mesh Combiner
Further performance improvements. Only available with the professional version.
Last updated
Further performance improvements. Only available with the professional version.
Last updated
The MeshCombiner
utility allows developers to optimize scenes by combining multiple meshes into a single mesh. This reduces the number of draw calls, improving rendering performance.
Select one or more GameObjects in the scene hierarchy.
Right-Click in the hierarchy and choose "realvirtual/Combine meshes
The selected GameObjects will have their meshes combined, reducing draw calls.
Use this function to remove empty or redundant Gameobjects from the hierarchy. Just Right-Click in the hierarchy area and select realvirtual/Clean Up Hirarchy.