realvirtual.io
  • Building Digital Twins with Unity and realvirtual.io
  • Basics
    • Installation
    • Demo Model
      • Old Demo Model
    • Editor User Interface
      • Hierarchy Window
      • 3D Views
      • Quick Edit
      • Move Pivot Points (Pro)
      • Selection Window (Pro)
      • Material Window (Pro)
      • Measurement (Pro)
      • Kinematic Tool (Pro)
      • Model Checker
    • Runtime UI
      • Group Manager
      • Debug Console
      • Responsiveness
      • Runtime Persistence
    • Importing and exporting
    • Folder structure
    • Tutorial
    • Physics
    • CAD import (Pro)
      • CADLink (Pro)
      • CAD Checker (Pro)
      • CAD Updater (Pro)
    • Reusable Components (Prefabs)
    • Cadenas parts4cad
    • Publishing the Digital Twin
    • Revision management
  • News
  • Login & Download Updates (Pro)
  • Components & Scripts
    • Realvirtual
      • Environment Controller
    • MU, Source and Sink
      • Source
      • Sink
    • Motion and Kinematic
      • Drive
      • Kinematic
      • Group
      • Joint
      • CAM
      • TransportSurface
      • Guided Transport
      • KinematicMU (Pro)
      • Drive behavior
      • Chain
      • Chain element
      • Motion for developers
    • Sensors
      • Sensor
      • Measure
      • MeasureRaycast
    • Picking and Placing MUs
      • Grip
      • Gripper
      • Fixer
      • Pattern
    • Changing MUs
      • MaterialChanger
      • PartChanger
      • Cutter
    • Scene Interaction
      • Tooltip (Pro)
      • 3D Buttons
      • Screen Overlay Buttons
      • Scene Selectables (Pro)
      • Lamp
      • Interact3D
      • UI components
      • HMI components (Pro)
        • Start your own HMI
        • HMI Tab
        • HMI DropDown
        • HMI Puschbutton
        • HMI Switch
        • HMI Value
        • HMI Text
        • HMI Slider
        • HMI Message
        • HMI Marker
      • ModelZoo (Pro)
    • Interfaces
      • Interface Tools
        • Signal Manager
        • Signal Importer Exporter
        • Signal Catcher
        • OnValueChangedReconnect
      • Signal Importer / Exporter
      • ABB RobotStudio (Pro)
      • Denso Robotics (Pro)
      • EthernetIP (Pro)
      • Fanuc (Pro)
      • FMI
      • Igus Rebel
      • MQTT (Pro)
      • Modbus (Pro)
      • OPCUA (Pro)
      • PLCSIM Advanced (Pro)
      • RoboDK (Pro)
      • RFSuite (Pro)
      • SEW SimInterface (Pro)
      • Siemens Simit Interface (Pro)
      • Simit Shared Memory (Pro)
      • Simulink (Pro)
      • S7 TCP
      • TwinCAT (Pro)
      • TwinCAT HMI (Pro)
      • UDP (Pro)
      • Universal Robots (Pro)
      • Wandelbots Nova (Pro)
      • Websocket (Pro)
      • Windmod Y200 (Pro)
      • Custom Interfaces
    • Performance Tools
      • Combine Meshes (Pro)
      • Create Prefab (Pro)
      • Hierarchy Cleanup (Pro)
      • Mesh Optimizer (Pro)
      • Performance Optimizer (Pro)
    • Defining Logic
      • Unity Scripting
      • Behavior Graph
      • Logicsteps
      • Unity Visual Scripting
      • Recorder
    • Robot Inverse Kinematics (Pro)
    • Volume Tracking (Pro)
  • Multiplayer (Pro)
  • Extensions
    • ModelZoo
      • Beckhoff TwinCAT
      • Siemens S7
      • Denso Cobotta 1300
      • Wandelbots Nova Fanuc CRX
      • Universal Robots UR10
      • Fanuc Roboguide
    • realvirtual.io AIBuilder
      • realvirtual.io AI Builder Overview
      • Generate AI Training Data
      • AI Training
      • Testing AI in a Digital Twin
      • Deploying the AI
    • realvirtual.io Simulation
      • Conveyor Library
      • Path System
        • Path finding
        • Line
        • Curve
        • Workstation
        • Catcher
        • Pathmover
    • realvirtual.io Industrial Metaverse
      • Setup Guide
      • VR Modules
      • AR Modules
      • Multiuser
    • AGX Physics
    • VR Builder
    • CMC ViewR
  • Advanced Topics
    • Render Pipelines
    • Mixed Reality with Meta Quest3
    • Upgrade Guide
      • Upgrade to 2022
    • Open Digital Twin Interface
    • Usefull Addons
    • Improving Performance
    • Supported Platforms
    • Compiler Defines
    • For Developers
      • Important Classes and Interfaces
      • Assembly Definitions
      • Starting your development
      • Class documentation
      • realvirtual Init Sequence
      • realvirtualBehavior Lifetime Methods
      • Testing
    • Newtonsoft JSON
    • Troubleshooting
  • Release Notes
  • AI Digital Twin Assistant (GPT4)
  • License Conditions
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On this page
  • Unity Recorder
  • Cinemachine
  • NaughtyAttributes
  • URP Render Pipeline
  • PlasticSCM
  • MeshSimplify
  • Textures and Materials
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  1. Advanced Topics

Usefull Addons

Unity provides an enormous solution eco system

PreviousOpen Digital Twin InterfaceNextImproving Performance

Last updated 21 days ago

Solutions which are available for Unity are endless. You could do a Goolge search and check for example what is available on Github or Check the Unity asset store

Also the is providing a lot of extensions.

Here is a list of recommended Add-Ons which are very useful.

Unity Recorder

The Unity recorder is able to record images and videos from your Game view. It is also slowing down, if needed, screen refresh rate to always record in best quality. It is the tool to use if you want to produce a video of your Digital Twin

Cinemachine

Cinemachine is enabling multiple cameras, camera flights and blending based on multiple virtual cameras. It is the tool to use for professional video creation with Unity.

NaughtyAttributes

NaughtyAttributes is a tool for developers. You can create powerfull inspector windows with it. NaughtyAttributes is used in Game4Automation.

URP Render Pipeline

If you would like to improve visual quality and use a lot of different post processing effects it is best to use the Universal Render Pipeline.

PlasticSCM

With plastic SCM you have a very powerfull revision management system. More information also in this section Revision management.

MeshSimplify

Mesh simplify allows you to reduce polygon cound on 3D meshes. It is specially usefull if you want to reduce meshes for some very special meshes after the import with CADLink (Pro)

Textures and Materials

Most important thing for getting a good visual quality in your models is Lightning, PostPorcessing and Materials. Unity Asset Store is providing a lot of Material collections. Some are even for free.

https://assetstore.unity.com.
Unity Package Manager
Unity Recorder User Manual | Package Manager UI website
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Unity - Manual: Cinemachine
GitHub - dbrizov/NaughtyAttributes: Attribute Extensions for UnityGitHub
Universal Render Pipeline overview | Universal RP | 12.1.7
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Plastic SCM - The Distributed Version Control for Big Projects
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Mesh SimplifyUnityAssetStore
2D Textures & Materials | Assets & Packs | Unity Asset StoreUnityAssetStore
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